Previous  Solo Home Page   Start Solo Adventure II

 

Book keeping
     On the last adventure the character Lubik should have gotten a lot of experience.  From two hundred eighty four points to a maximum of eight hundred sixty six (284 - 866) points.  For Lubik this comes out to a possible two to five character points.  Characters cash in their experience for character points.  If Lubik got the maximum of thirty seven character points then he will have one hundred sixteen EP left. See the chart below.

     Up to 36 attribute total.    125 EP each.
        37-40 attribute total.    250 EP each.
        41-45 attribute total.  1,000 EP each.
        46-50 attribute total.  3,000 EP each.
        51-55 attribute total.  5,000 EP each.

     Solo Adventure 1 was designed so the character would die if they didn’t put two extra points into DX.  The minimum experience possible gives two character points.  Additional character points should have been spent to learn the “Theologian” talent.  This is required for Solo Adventure 2.  Hopefully the adventure went better than just two character points.  Ideally he got five.  Below is the Ideal character sheet.  You may have put the points into different stats.  If your sheet looks different don’t worry.  The only real important things are DX , and Theologian talent.  Also, all the explosive gems will have decayed to nothing, and the spare upper class clothing is being worn.  The original suit got blood stained and ruined.

Lubik          Human / male / warrior

ST: 11     Spear* +3 DX, 1D+1
DX: 12(15)
IQ: 13     Pole weapons(2), Literacy(1), Priest(2), Swimming(1),
MA: 12     Boating(1), Running(2), Monster followers I(2),
           Theologian(2), Charisma(1)
           Study: Detect lies, business sense

     Holy symbol
     The Book of Father Thias

     With “The Book of Father Thias” and theologian talent, Lubik will be able to grant new methods of experience gain to parishioners.  He is not qualified to be high priest yet.  He needs charisma, detect lies, and business sense first.  Hopefully by the end of Solo Adventure II he will have these abilities.  Solo Adventure III requires Lubik to be THE high priest of New Orleans.
     As can be seen on the experience table at the top of this page, to get five more character points is going to require about two thousand seven hundred and fifty experience (2,750).  This means about three times the experience of the first adventure.  That implies a lot more fighting.
As the adventures progress they will be rigged to grant about five character points for each.  This means the fighting will get more and more intense.

     Start Solo Adventure II