Previous    Solo Home Page    Continue



Day one



     You take out a single 5D explosive gem and drop it.  The GM rules that dropping an explosive gem on a pack of wolves is an automatic hit but because of the intervening branches, roll anyway.  On an automatic miss or worse, sixteen or greater, you blow up a branch and waste one of the three explosive gems.  On a hit roll 5D damage for each wolf.

Pack of eight wolves

ST 15    13    13    12    12    12   11   10    Bite 1+1
DX 14    Fur(1)
IQ  6
MA 12

   [Get one experience point for every point of damage done.
    If you kill one get its DX in experience also.  The total
    potential experience for killing them all is 232.  Either
    way get 5 experience for learning so much about wolves
    from a naturalist.]

 

     Evening is close so you grab the pirogue and make some distance from the exploded bodies.  About a hundred meters away the ground slopes away and you get your first view of the bayou.  She makes a small fire and warms some soup.  You clear some spots on the ground for sleeping.  Siting there sipping a bowl of soup you watch the sun sink down behind the trees.  The air is lazy and you are tired.  You are going to sleep well this evening.
    [Get five experience for time in play and five more for your
     first sunset on the bayou.]

Continue