Previous Solo Home Page Continue
Day one
You take out a single 5D explosive gem and drop it. The GM rules that dropping an explosive gem on a pack of wolves is an automatic hit but because of the intervening branches, roll anyway. On an automatic miss or worse, sixteen or greater, you blow up a branch and waste one of the three explosive gems. On a hit roll 5D damage for each wolf.
Pack of eight wolves
ST 15 13
13 12 12 12
11 10 Bite 1+1
DX
14 Fur(1)
IQ
6
MA 12
[Get one experience point
for every point of damage done.
If you kill
one get its DX in experience also. The total
potential experience for killing them all is 232. Either
way get 5 experience for learning so much about wolves
from a naturalist.]
Evening is
close so you grab the pirogue and make some distance from the
exploded bodies. About a hundred meters away the ground slopes
away and you get your first view of the bayou. She makes a
small fire and warms some soup. You clear some spots on the
ground for sleeping. Siting there sipping a bowl of soup you
watch the sun sink down behind the trees. The air is lazy and
you are tired. You are going to sleep well this evening.
[Get five experience for time in play and five more for your
first sunset on the bayou.]