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FIRE

 Damage

Flesh

Paper/Cloth

Wood

Metal

1

wax melts   kindling ignites  

3

1st degree burn      

4

  paper and loose clothing ignite doing 1 point of damage per turn until smothered    

5

    loose timber ignites  

6

2nd degree burn books catch fire   Lead melts

8

  heavy clothing and leather catch fire doing 1D6/2 damage until smothered normal door catches fire, and will burn to ashes in 2 hours  

9

3rd degree burn     gold melts

15

Chared wooden building catches fire, and will burn to ashes in about a day   silver melts and glass softens

20

    small ship catches fire, will burn to the water line in about a day  

25

      iron melts and lead vaporizes

50

only ashes left     mithril melts, gold and silver vaporize

    1st degree burns are relatively minor injuries.  They are marked by pain and occasional edema (swelling due to fluid accumulation).  The skin will peel in 3 - 6 days, the area will be itchy and red for up to a week.  First degree burns usually leave no scar.  The character will suffer a DX-1 for every third of their body that is burned.
    2nd degree burns should get the attention of a physic immediately.  The wound will generally be mottled white and red or bright cherry red.  Blisters, subcutaneous edema, moisture and extreme pain accompany this wound.  If the wound is not aggravated and receives proper treatment it can heal in 10 - 14 days.  Infection or trauma to the wound could draw the period out to months.  The character will suffer a DX-1 for every sixth of their body burned and double that  when using a burned location.
    3rd degree burns can be white, brown, black, or cherry red.  The skin is sometimes leathery from dehydration and may appear shrunken.  The treatment of 3rd degree burns is beyond the scope of medieval medical treatment and any effected location will probably be lost.  Magic or miracles are the only hope for the character.  If not available the character must make a 3D6 roll vs. strength to avoid death from the immense physiological trauma.  Interestingly enough there is no pain from a third degree burn, as the pain receptors are destroyed.
    Chared:  burns are blackened and depressed.  If the wound goes to the bone then it will appear dull an dry.  Again this is beyond the scope of medieval medicine and magic or miracles are the only hope.  If unavailable the character must save vs. strength on 4D6 or die from trauma.

    1984 Fire almanac; National Fire Protection Association, Quincy 1983 edited by Ruth Carwice
    Nursing Care of Burn Patients, C.V. Maseby Co, by Florence Jacoby 1972, USA

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