Arms & Armour
WEAPON DAMAGE ST COST WEIGHT dagger 1-1 4 10 0.10 cinquedea 1-1 4 10 0.10 dirk 1-1 4 10 0.10 estradiot 1-1 4 10 0.10 katar 1-1 4 10 0.10 kindjal 1-1 4 10 0.10 misericorde 1-1 4 10 0.10 poignard 1-1 4 10 0.10 stiletto 1-1 4 10 0.10 rapier 1 9 40 0.50 bilbo 1 9 40 0.50 epee 1 9 40 0.50 fleuret 1 9 40 0.50 foil 1 9 40 0.50 tuck 1 9 40 0.50 cutlass 2-2 10 50 1.50 bandol 2-2 10 50 1.50 hanger 2-2 10 50 1.50 kris 2-2 10 50 1.50 machete 2-2 10 50 1.50 parang 2-2 10 50 1.50 sabre 2-2 10 50 1.50 saif 2-2 10 50 1.50 snickersnee 2-2 10 50 1.50 Shortsword 2-1 11 60 2.00 dalwey 2-1 11 60 2.00 estoc 2-1 11 60 2.00 falchion 2-1 11 60 2.00 sapara 2-1 11 60 2.00 sax 2-1 11 60 2.00 spadroon 2-1 11 60 2.00 tulwar 2-1 11 60 2.00 wakizashi 2-1 11 60 2.00 broadsword 2 12 80 2.50 farangi 2 12 80 2.50 flamberge 2 12 80 2.50 katana 2 12 80 2.50 parsa 2 12 80 2.50 scimitar 2 12 80 2.50 bastard sword 2+1 13 100 3.50 cladibas 2+1 13 100 3.50 hand-and-a-half 2+1 13 100 3.50 jin 2+1 13 100 3.50 tachi 2+1 13 100 3.50 o-dachi 2+1 13 100 3.50 spatha 2+1 13 100 3.50 2-handed sword 3-1 14 120 5.00 claymore 3-1 14 120 5.00 no-dachi 3-1 14 120 5.00 great sword 3+1 16 150 7.00 sheath - 1 10 0.20 club +3 4 10 0.20 baseball bat +3 4 10 0.20 chain +3 4 10 0.20 cudgel +3 4 10 0.20 war fan +3 4 10 0.20 shillelagh +3 4 10 0.20 hatchet 1 9 15 1.00 tomahawk 1 9 15 1.00 hammer 1+1 10 25 2.00 mace 1+1 10 25 2.00 dabus 1+1 10 25 2.00 gargaz 1+1 10 25 2.00 kanabo 1+1 10 25 2.00 knobkerrie 1+1 10 25 2.00 u'u 1+1 10 25 2.00 small ax 1+2 11 30 2.50 ankh 1+2 11 30 2.50 crobill 1+2 11 30 2.50 galraki 1+2 11 30 2.50 pick 1+2 11 30 2.50 military pick 2 12 60 4.00 morning Star 2+1 13 100 6.00 flail 2+1 13 100 6.00 holy-water sprinkler 2+1 13 100 6.00 great hammer 2+2 14 110 8.00 battle axe 3 15 130 10.00 balta 3 15 130 10.00 doloire 3 15 130 10.00 francesca 3 15 130 10.00 masa-kiri 3 15 130 10.00 o-no 3 15 130 10.00 shoka 3 15 130 10.00 thrown rock 1-4 4 0 0.30 sling 1-2 4 2 0.50 small bow 1-1 9 20 2.00 2 shots/turn, if adjDX = 15+ hankyu 1-1 9 20 2.00 2 shots/turn, if adjDX = 15+ horse bow 1 10 30 2.00 2 shots/turn, if adjDX 16+ long bow 1+2 11 40 2.00 2 shots/turn, if adjDX 18+ daikyu 1+2 11 40 2.00 2 shots/turn, if adjDX 18+ light crossbow 2 12 50 3.00 fires every other turn. every turn if adjDX 14+ prodd 2 12 50 3.00 fires every other turn. every turn if adjDX 14+ heavy crossbow 3 15 80 5.00 fires every 3rd turn. every other turn if adjDX 16+ arbalest 3 15 80 5.00 fires every 3rd turn. every other turn if adjDX 16+ arrow - 1 1 0.03 crossbow quarrel - 1 1 0.03 quiver - 1 10 0.20 sling pellets - 1 0.1 0.03 cranequin - 8 30 1.00 Used to cock a crossbow javelin 1-1 9 20 1.50 1½m; too short to make a 2-hex jab. angon 1-1 9 20 1.50 1½m; too short to make a 2-hex jab. djerid 1-1 9 20 1.50 1½m; too short to make a 2-hex jab. harpoon 1-1 9 20 1.50 1½m; too short to make a 2-hex jab. jaculum 1-1 9 20 1.50 1½m; too short to make a 2-hex jab. pilum 1-1 9 20 1.50 1½m; too short to make a 2-hex jab. spear 1 11 40 3.00 2-2½m assegai 1 11 40 3.00 2-2½m chogan 1 11 40 3.00 2-2½m lance 1 11 40 3.00 2-2½m military fork 1 11 40 3.00 2-2½m runka 1 11 40 3.00 2-2½m scythe 1 11 40 3.00 2-2½m halberd 2 13 70 8.00 2-2½m bec-de-corbin 2 13 70 8.00 2-2½m bill 2 13 70 8.00 2-2½m brandestoc 2 13 70 8.00 2-2½m godendag 2 13 70 8.00 2-2½m guisarme 2 13 70 8.00 2-2½m pike ax 2+2 15 100 10.00 2½-3m berdiche 2+2 15 100 10.00 2½-3m glave 2+2 15 100 10.00 2½-3m fauchard 2+2 15 100 10.00 2½-3m lochaber ax 2+2 15 100 10.00 2½-3m poleaxe 2+2 15 100 10.00 2½-3m voulge 2+2 15 100 10.00 2½-3m trident 1 10 30 2.00 1½m; too short for a 2-hex jab. naginata 1+2 10 65 4.00 2m cavalry lance 3-1 13 100 9.00 3½-4½m., Useable only by mounted figures. Pike 2+1 12 50 6.00 5m, Normaly used grounded vs. cavalry quarterstaff 1+2 11 20 1.50 net 1-3 10 40 1.00 cestus +3 4 20 1.00 whip 1-1 8 30 0.50 lasso - 8 10 0.50 boomerang 2 11 20 1.50 nunchucks 1+1 8 35 2.00 spear thrower +2 4 15 1.00 blowgun - 4 15 0.50 dart - 4 1 0.50 table 1+1 18 50 30.00 chair 1+1 18 50 30.00 wizard's staff 1 4 0 1.50 molotail +4 4 20 1.00 gas bomb - 4 10 1.00 bola - 9 15 0.50 sha-ken 1-2 4 3 0.05 arquebus 3+3 4 500 6.00 blunderbuss 1+2 4 200 2.00 grenade 2 4 600 1.00 petard 6 4 2500 6.00 gunpowder charge - 4 100 0.00 main-Gauche 1-1 4 20 0.30 hachiwara 1-1 4 20 0.30 jittei 1-1 4 20 0.30 madu 1-1 4 20 0.30 swordbreaker 1-1 4 20 0.30 ARMOUR HITS STOPPED COST WEIGHT cloth armor 1 $50 7.00 leather armor 2 $100 8.00 chainmail 3 $200 15.00 half-plate 4 $300 20.00 plate armor 5 $300 25.00 fine plate 6 $5000 25.00